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Changelog v0.78.0 – OCTOBER 6, 2022

Additions

  • Added option to scale up HUD (“Large HUD” in Video options)

  • Added additional tooltips to show currently equipped artifact next to inspected artifact

Gameplay changes

  • Improved death animation curve for Spectres and Seneschals

Bug fixes

  • Restores HUD when closing inventory using UI button

  • Closes purchasing menus when attacked during a simultaneous turns online game

  • Fixed bug where game could end up soft-locked in battle when the last troops on one side where killed by Chain Lightning

  • Fixed bug where ability sounds were not played for opponents in multiplayer battle

  • Fixed bug where two players could init battle at the same time in a simultaneous turns online game

  • Trigger main menu music if returning to battlegrounds army select after battle

Battlegrounds

  • Fixed bug in Army Creator when dropping a troop on an already occupied troop slot the previous troop value is refunded correctly

UI

  • Added clearer selected state to Kingdom Overview menus (Building overview, Troop overview, Research and Marketplace)

  • Hid locked troop slots in Trading menu

  • Increased font size for the smallest text areas

  • Reworked town list tooltips and construction UX. Construction animation is now shown when town is working at max capacity instead of when one building is constructing in case player has researched option to build multiple buildings at the same time.

AI

  • Changed explore/map entity scoring to increase chance of claiming resource generators

  • Added dynamic data caches to most adventure related calculations the AI makes per think loop

  • Tweaked the Battle AI Target selection to be less predictable and more balanced


Optimizations

  • Major improvements to performance when wielders move around

Known Issues

  • Sim-turns is at version 0.1

  • Co-Op (Teams) is at version 0.1

  • Balance changes are upcoming

  • All traits and abilities for troops are not yet implemented

  • Camera in adventure is not working as intended

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