Changelog v0.75.3 — May 13, 2022

Fixes & Improvements

Gameplay

  • Fix game not creating the right kind of autosaves after completing a campaign map (fix being able to load into a campaign map after it was completed)

  • Change the size indicators of the wielders flags to small 0-15k, medium 15k-30k and large 30k+

  • Move a gallows so you can use the road in Tight for Three

  • Add more space for friendly wielders around the egg in Rana mission 3

  • Make sure Red Reed Flats is auto claimed in first verse of From the Ashes

  • Move a Tribute of Creation in the third verse of Song of Stoutheart

  • Make sure the initial treasure can be reached on the map Haven

  • Changed many atmosphere nodes to affect camera and actor instead of just actor in the campaign maps

  • Slightly lowered amount of troops in many enemy wielders in mission 3 and 4 of Song of Stoutheart campaign (Arleon)

  • Slightly lowered amount of starting troops for Unseen Society in Rana mission 2

  • The AI now auto equips stronger artifacts

  • Fix issues with wielders set to spawn with artifacts ended up having them unequipped in their inventory. They will now automatically equip the strongest ones.

  • Fix error in special AI spell casting scenario

  • The battle will now continue if the current troop is killed by an attack initiated by Blind Hatred

  • Fix issues that could happen when purchasing troops with a Wielder with maximum Command skill and artifacts that granted additional Command bonuses

  • Grammar fixes in campaign dialogue

UI

  • Update tutorial pagination buttons to make it clearer that some tutorials have multiple pages

  • Remove timer from story texts, player will need to click to continue

  • Battle health bars are set to green instead of team color

  • Remove superfluous and possibly misleading Essence information from Wielder tooltips

  • Remove listing a Wielder’s troops in their tooltips

  • Add current movement and total movement to Movement indicator tooltip

  • Improve hit area for troop markers in troop deployment

Misc

  • Fix occasional crashes entering skirmish regarding DynamicPanels

  • Fix issue with duplicate mod maps crashed the game

  • Epic Game Store: Fix issue with the game crashing after every 5 minutes

  • Fix issue with FinalizeBattleUtility trying to get statistics for a troop that didn't exist

  • Fix bug that caused exception when pressing ESC after loading a save

  • Language/localisation changes

Christian Knutsson